The Latest Updates on Dark Lessons: From Classical Paintings to a New Trailer at The Horror Game Awards Show


Vinicius
Vinicius Melo
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Editor-chefe Watermelo, cientista da computação e escritor iniciante.

sexta, 3 de janeiro de 2025 11h 45min

Tall Tide Games
(credit image: Tall Tide Games )

Tall Tide Games has shared exciting updates about their first-person psychological horror game, Dark Lessons. After a summer focused on creating 3D models and learning animation, the development has shifted back to gameplay-related activities, including bug fixes and visual enhancements. The team has taken significant strides in creating an immersive environment, blending technical innovation with artistic storytelling.


One notable addition is the incorporation of classical paintings into the game world, replacing placeholder art with public-domain pieces sourced from museum collections. "I wanted to replace the placeholder art ever since adopting more detailed character models," shared the developer. These paintings, including works by Gustave Moreau and Gustave Courbet, transform Agatha's home into an art gallery, adding depth to her character and enriching the game's atmosphere. The integration wasn’t without challenges, as the developer noted, "I'll now probably need to add more detailed materials to the image frames as well."


The game also features a special wedding painting created by concept artist Hitsugitoshi, which hints at a hidden narrative element. "This wedding painting hides a secret, but I don’t want to reveal too much just yet," teased the studio. Such details underline the intricate storytelling that Tall Tide Games is crafting within Dark Lessons.


Addressing player feedback has been a crucial part of development. During alpha testing, players reported getting physically stuck in door frames due to the character's large candelabra. The issue was resolved through creative use of subviewports and scaled-down models. "The candles you actually see on screen are a tiny copy floating right in front of the camera at scale 1:10," explained the team. This solution not only enhanced gameplay fluidity but also demonstrated the ingenuity required in game development.


Lastly, Dark Lessons received recognition at the Horror Game Awards Show on December 14th, where a new trailer debuted. "It doesn’t feature as much new content as I had planned," admitted the developer, "but it does include two new scenes and an original score by composer Megollyen." The team expressed gratitude to the event organizers and composer Megollyen for their contributions, which added another layer of excitement to the game's progression.




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