Teenage Astronauts Opens the Playtest for the Building Game Little Rocket Lab


Vinicius
Vinicius Melo
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Editor-chefe Watermelo, cientista da computação e escritor iniciante.

quarta, 9 de abril de 2025 10h 22min

Teenage Astronauts
(credit image: Teenage Astronauts )

The first chapter of Little Rocket Lab, developed by Teenage Astronauts and published by No More Robots, is now available in playtest. In this charming automation adventure, players step into the shoes of Morgan, a young engineer determined to build a fully operational rocket launch site in her hometown. The first step? Get her hands dirty and bring the first machines to life.


The journey begins with simple tasks: setting up production lines, gathering resources, and automating early processes. Even with makeshift equipment and creative solutions, each small achievement brings Morgan closer to her grand goal. Slowly, what was once a sleepy town begins to transform into a bustling tech hub full of potential.


Beyond the technical challenges, the game invites players to explore the cozy town of St. Ambroise, filled with quirky residents. These eccentric neighbors each have unique stories, unusual requests, and valuable rewards. By helping them, Morgan unlocks new tools, blueprints, and paths to progress.


The experience also encourages experimentation and continuous improvement. Players can test different factory layouts, tweaking every detail to achieve optimal performance. Efficiency becomes a personal triumph, rewarding creativity and patience.


With cozy visuals and a relaxed pace, the adventure offers a gentle take on the factory-building genre. Even without any astronaut training, aspiring engineers can dive into this mission and learn through each trial.


Every new corner of the town holds surprises—from the overgrown rail yard to the hidden depths of the quarry. Exploration plays a key role, revealing new resources and areas that expand the possibilities for building and automation.



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