Focused on team missions and co-op chaos Monkey Bizniz gets a new demo on Steam


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Vinicius Melo
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Editor-chefe Watermelo, computer scientist, researcher on ADHD and VR, and writer about games.

sexta, 19 de junho de 2026 14h 14min

Starlight Games has unveiled a new demo for Monkey Bizniz
(credit image: Starlight Games has unveiled a new demo for Monkey Bizniz )

Starlight Games has unveiled a new demo for Monkey Bizniz, a physics driven co-op adventure that casts up to four players as mischievous monkeys tasked with a deceptively simple mission: collect as many bananas as possible and transport them to the tops of dangerous mountains using an unstable wooden cart.


The experience unfolds across large sandbox environments where players must run, climb, grab objects, and leap through rugged terrain while solving challenges together through proximity chat. Each participant can take on a different role during the journey, from stabilizing the cart and activating mechanisms to operating cranes or opening paths for the rest of the team, creating unpredictable situations that often lead to hilarious accidents.


Blending sandbox exploration, dynamic obstacles, and cooperative gameplay, the title challenges players to overcome hazardous trails, environmental dangers, and even the actions of their own teammates to ensure the bananas reach the Monkey King's feast. According to the developer, the comedy emerges naturally from the interaction between physics systems, environmental objects, and player decisions, turning every session into a unique sequence of unexpected moments.


Progress rewards teams that manage to gather large quantities of bananas and reach extraction points located on mountain summits. Although the objective is straightforward, the journey is filled with absurd challenges, risky routes, and situations that demand constant coordination to prevent lost cargo or spectacular falls.


Players will also be able to customize their characters with unlockable outfits, accessories, and animations. As they progress, new upgrades, special items, and interactive props become available, offering tools that can either help transport the precious cargo or create even more chaos along the way.


The project originated from a series of internal prototypes developed by the team following the release of House of Golf VR. "After we shipped House of Golf VR, we wanted to give the team room to play. We ran our own internal game jams over three months, seven different prototypes, no rules, no roadmap. Monkey Bizniz was the one that kept making us laugh every time we demoed it. That was the greenlight.", said Gary Nichols, CEO of Starlight Games.


Key features include physics based cooperative gameplay, solo and four player local or online multiplayer modes, large sandbox levels, dynamic obstacle courses, customizable characters, unlockable content, multiple cooperative playstyles, and the ability to troll friends, reinforcing the game's focus on turning chaos into one of its greatest sources of entertainment.




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