Edge of Sanity: A Descent into Madness in the Alaskan Wilderness


Vinicius
Vinicius Melo
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Editor-chefe Watermelo, cientista da computação e escritor iniciante.

quarta, 2 de outubro de 2024 16h 41min

Vixa Games
(credit image: Vixa Games )

Daedalic Entertainment, in partnership with developer Vixa Games, released their latest title, Edge of Sanity, on Friday, September 13th. The game, an innovative addition to the survival horror genre, is available on major platforms such as Steam, Epic Games Store, GOG.COM, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X, and Nintendo Switch. Set in the unforgiving wilderness of Alaska, the story is inspired by the Cthulhu universe, where players follow the journey of Carter, an ordinary worker who faces a slow and inevitable descent into madness.


In the vast wilderness, players are challenged to explore the region in search of other survivors and essential supplies. Preparation for both main and side expeditions is crucial for success. Each new survivor found adds a new challenge: the growing need for resources such as food and water, along with the constant risk of disease.


Throughout the journey, traumatic events faced by Carter leave deep scars on his mind. As madness progresses, traumas accumulate and begin to influence his actions, distorting his perception of reality. This mental deterioration unlocks new dialogue options and allows for the crafting of unique items, expanding the game’s strategic possibilities.


The growing tension makes the experience even more engaging, where every choice made could lead Carter and his companions into new dangers or offer a chance for survival. The oppressive atmosphere and cosmic storyline ensure gameplay that stands out in the genre, providing an immersive and suspenseful experience.


This new title promises to challenge players as they confront the unknown while fighting to survive in a setting filled with indescribable horrors and intense psychological pressures.



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