Ascending Inferno: Conquer the Layers of Hell in this Unique Platformer
quinta, 31 de outubro de 2024 00h 31min
Oppolyon Studios, a small indie team from Australia, proudly launched their first game, Ascending Inferno, now available on Steam for $14.99 USD (regional prices may vary). In this intense and innovative platformer, players must ascend through multiple layers of hell, each offering unique and demanding challenges. One small slip can mean a long fall, but for those with skill, success is within reach.
Ascending Inferno brings a “Foddian” twist to the genre, a game style with simple yet highly challenging mechanics that demands precision and harshly punishes mistakes. Inspired by the classic Getting Over It with Bennett Foddy, Oppolyon Studios’ game stands out by being more accessible and forgiving than others in the genre, following the story of two siblings who struggle together to climb their way out of hell.
Players take on the role of Dani, who not only has to run, jump, and use platforms to escape the depths, but also dribble, kick, and headbutt the spherical soul of her deceased brother, Vincent. This unique mechanic requires players to keep precise control of the ball, as losing Vincent could mean a painful fall, setting them back significantly.
Ascending Inferno showcases a unique art style that blends pixel art with voxel in meticulously detailed infernal landscapes. Each layer of hell is carefully crafted to challenge platforming skills while delivering a visually captivating experience, showing that even the underworld can have a striking, aesthetic appeal.
The game offers a challenging yet fair experience where precision is crucial, and each victory brings a strong sense of accomplishment. For players seeking a unique, intense adventure, Ascending Inferno is an unmissable addition to the world of precision platformers.