Inspired by the golden age of classic RPGs, Crystals Of Irm confirms January 2027 release with new trailer
sexta, 13 de novembro de 2026 20h 44min
A new trailer for Crystals Of Irm has confirmed the RPG's release date for January 21, 2027, with versions planned for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch. Developed by David Schütze and published by Deck13, the project draws inspiration from classic computer RPGs, combining open-world exploration, first-person dungeon crawling, and a combat system that blends strategy with bullet hell elements.
Battles follow a grid-based structure in which constant movement from the three protagonists plays a fundamental role. Every step helps charge attacks and spells, while players must track incoming enemy projectile patterns and identify opportunities to counterattack. This mechanic combines tactical positioning with real-time reflexes, creating a combat experience that differs from traditional genre conventions.
Exploration takes inspiration from classic RPGs such as Ultima, alternating between navigating a vast overworld filled with towns, camps, and side quests, and venturing into dungeons presented from a first-person perspective. The story follows the search for the three lost Crystals of Irm, identified by their red, blue, and green colors, each hidden within a different dungeon.
The art direction features a colorful visual style, with characters and environments that initially convey a lighthearted atmosphere but contrast with grotesque creatures and darker surroundings. Character progression retains traditional RPG elements, allowing players to improve all three heroes through equipment, armor, abilities, and spells discovered throughout the adventure.