Hell Is Other Demons arrives on consoles with an 85 Metacritic score bringing neon chaos to Halloween


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Vinicius Melo
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Editor-chefe Watermelo, computer scientist, researcher on ADHD and VR, and writer about games.

quinta, 30 de outubro de 2025 21h 28min

Alchemy Games announced that Hell Is Other Demons arrives on consoles
(credit image: Alchemy Games announced that Hell Is Other Demons arrives on consoles )

Alchemy Games announced that Hell Is Other Demons was released for PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One on October 29, 2025, arriving just in time for Halloween week. Considered a true masterclass in precision action design, the title plunges players into a neon-drenched inferno where handcrafted boss battles, frame-tight combat, and a pulsating synthwave soundtrack turn every attempt into a cinematic display of skill.


"Releasing Hell Is Other Demons during Halloween week felt inevitable — the game is an ode to relentless, beautifully crafted chaos," said Paulo Santos, Head of Publishing at Alchemy Games. "We partnered with Cuddle Monster Games and worked like hell to ensure the console versions of this standout title preserve the game's precision, performance, and pulse-pounding atmosphere."


Described as a “Hardcore Neon Halloween,” the game transforms the holiday into a spectacle of relentless challenges. Each boss is meticulously designed as a sequence of escalating intensity, demanding pattern mastery, quick reflexes, and total adaptability. The combination of precise controls and flawless hit detection ensures that every move feels impactful and rewarding.


The experience is enhanced by fierce audiovisual direction, as cinematic pixel art and a driving synthwave score merge to create an intense, electrifying atmosphere. This synergy turns every encounter into a moment of pure immersion, where the music dictates the rhythm of the fast-paced action on screen.


With an 85 Metacritic score on PC, the work by developer Cuddle Monster Games has already earned critical acclaim for its polish and design quality. This recognition reinforces the title’s status as one of the standout examples of modern retro action, balancing nostalgia with contemporary precision.


Each run is a chaotic and thrilling journey through a neon hell. Players must dodge barrages of projectiles, execute perfect combos, and face waves of absurd enemies while the soundtrack pushes them to attempt bolder moves. The compact and explosive rooms keep the pace intense, turning every encounter into a short, adrenaline-filled spectacle.


Boss fights serve as the game’s centerpiece, packed with wild phases, dramatic entrances, and moments of cathartic reward when a pattern is finally mastered. The game rewards boldness, aggressive movement, stylish kills, and near-miss escapes make every failure an entertaining “one more try” moment that’s hard to quit.

We partnered with Cuddle Monster Games and worked like hell to ensure the console versions of this standout title preserve the game's precision, performance, and pulse-pounding atmosphere. — Paulo Santos, Head of Publishing at Alchemy Games


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